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16th April
2012
written by admin

One of the parts of my job that I love is being able to share my reactions to the many great books available for young adults. The Book Thief by Mark Zusak is my latest addition to books I cheerlead for my students. It’s not just the novelty of the grim reaper as the narrator of a story set in a German town withering under Nazi domination. It’s the feeling Zusak creates for all of his characters, even death.

The Book Theif

One of the standards of our reading program is for students to demonstrate proficiency in analyzing a novel’s theme, character transformation and author’s choice of literary elements. By last term of the year, I tell students that once they’ve scored 48 out of 50 points on more than half of their reading responses this year, they no longer have to write an extended response and may choose their own way to respond to what they’ve read. I was curious to see students would respond to these loose parameters. Would they write a pithy paragraph just to satisfy the assignment requirements or would they continue to make earnest responses. The latter was the norm. Below is a response from a student after completing The Book Thief.

Hi Mr. Banaszewski. As I have passed the requirements that you have set, I have opted to write my reading response in a… different style than I usually do. I also will not be including a paragraph that summarizes the book, as I know that you have read this book (and thank you for recommending it to us). Certain grammar and spelling issues in this response are intentional, and were made so that my thoughts and the way I wanted certain things read would come across the way I wanted them to.

It’s almost two in the morning, and I still have a book clutched in my hands, still leafing through the well-thumbed pages that are commonly found in novels borrowed from a library.

I know I have school in the morning, and in about five hours, I will have to drag myself out of my bed and greet the morning sun as it rises above horizon and into the sky.

However, considering my state of mind in the mornings, the only thought that my sleep-starved brain will be able to form will be something along the lines of, “I hate you Zusak and your terriblywonderfullybrilliant book”.

But right now, it’s dark and the sun’s still on the other side of the world, and all I care about is right nowright here, and I continue to leaf my way through the book in my hands, the only thing on my mind being Liesel, the German girl with blonde hair and brown eyes still alone, writing in the dark basement until the bombs strike and rubble is everywhere.

While Liesel writes her story in the basement, and I sit on my bed, for a brief moment, I feel as though I can connect to her, right before the bombs rain down from the sky like oversized rain droplets. We both know the power of words. We have both felt them, and now, right now, right now while my eyes continue to flit across the page, I am the one captivated by reading, and Liesel, shackled by paper chains is the one captured by writing and the feel of a pen sliding silkily across her notebook paper.

Another page or two turn, and Death is rampant and everywhere. He is by the fire in the Hubermann’s house, by the road where the children of Himmel Street play soccer with a ball of rags, by Frau Holtzapfel’s house where Liesel read to the elderly woman with two sons that have already had their souls reaped by Death, long, silver crescent-moon shaped blade in hand, face hidden in the shadows of the hood pulled over his head.

Oh right – I forgot. Death reaping souls with that long, silver crescent-moon shaped blade – that’s a stereotype of what Death looks like; how he does his job. He doesn’t use scythes to collect the souls of the fallen, and neither does he wear a long, black, hooded cloak whose hem trails whispers upon the ground he walks. (Unless, of course, it’s cold outside, and Death needs something to warm him.) Death doesn’t enjoy the job he has, and neither is war his friend.

(And Death is haunted by humans)

It’s one reason why I was so entranced by The Book Thief – there was something about the way Death narrated the story that was so captivating. How he phrased his sentences, how he used colors to describe events. (“First the colors.
Then the humans.
That’s usually how I see things.
Or at least, how I try.” (3))
There’s something about how he speaks, how he tells the story that made it such an engaging read. His speech is elegant and refined, and you, the reader, appreciates his eye for detail. At the same time I don’t find this book interesting because it’s detailed, but rather how, how things, events, subjects, how they’re described. For me, it was a fresh perspective – something I hadn’t seen before. And that was how the first page drew me into the book.

Hook. Line. And sinker.

And ever since that day when I picked it up in the library, the book hasn’t left me.

“A DEFINITION NOT FOUND IN THE DICTIONARY
Not leaving: an act of trust and love,
often deciphered by children”
(37)

However, to be honest it hasn’t really been that long.

This book hasn’t exactly “left” me, because… it’s one of those books that change your life. And when I say this, I need to say two things:
1) Change your life in a positive way.
2) The “change”… it doesn’t need to be life-changing.

For me, the book was a change of perspective. A different way of looking at things.

It has a childish tone, but yet it talks about Nazi Germany, the Holocaust, bombings, death, the power of words… and at the same time, throughout the novel, you have Hans with his accordion and his soft, silver metal eyes, and soccer out on Himmel Street with the kids living in the neighborhood. You have bookapplehampotato thievery, and you have Rudy who is ever so insistent for a kiss from his best friend.

And then you meet Max, and somehow… somehow he is a mixture of both the serious and the child-like aspects of the books. Max, the Jew that has come to hide in their basement. Max, the Jew that is causing HansRosaLiesel to live a lie, everyday, everywhere. And yet, Max, Max with his hair like feathers becomes friends with Liesel, and she gives him weather reports of tightrope clouds in the blue sky and leave him little presents (toysoldiersandsoccerballsmadeofragsandstones) and reads to him when he’s sick, after building him a snowman in the basement with buckets of snow brought from the outside.

That’s how friends are made, you know.
You meet someone.
And suddenly you just begin to care so much.

The books that Max write for Liesel are about his life and Germany – how he sees things. The drawings that Max doodles with his paintbrush – those are the ones that I look at and take a step back at. They are the ones that provide a new, fresh, perspective, a new way of looking at things. And I like that. I enjoy it. Too often, we are caught in righthere, right now, only us, no one else. And it’s too easy to shut the rest of the world out and live in a little protected bubble.

I’ve spoken about Max already, and I feel as though I should address some of the other characters in The Book Thief.
But to be honest, I love Max, and his “I will punch Death in the face when he comes for me” thoughts and his “stupid gallantry” as Death puts it. But there are time when I am reading, and Max makes an implication that simply put is, “It’s okay if I die – I don’t matter anyway,” simply because he is a Jew.

And I can’t imagine what that’s like.
To want to die even if it isn’t your fault.

It reminds me of Frau Holtzapfel’s son, the one who came back after his brother died in war. The one who killed himself because he wanted to live.

What I love about the characters in The Book Thief is that they’re all so richly developed, they all have their own characteristics and their own personality, and while often I read books and feel as though the main characters, the heroes and heroines are too close to perfect and that their flaws could be argued as distinguishing traits that are actually good, in The Book Thief, Liesel steals and is stubborn, she thinks about herself before her family first and fights and plots. She isn’t perfect.
But it just makes me love her more.

Oh, and some quick pieces of evidence for my examples:
1) Stealing (books, potatoes, hams, apples, etc.)
2) Stubborn (refusing to take a bath)
3) Thinks about herself before her family (using the coin to buy candy with Rudy, eating all the chestnuts and other food herself/with Rudy)
4) Fights (when the two boys mock her for being illiterate – I love how she stands up for herself, even if she uses methods that are not exactly… socially acceptable)
5) Plots (the ham stealing incident)

Anyway, the depth of the characters is another reason why this book has not left me (and never will). The book just makes you fall in love with the cast – Hans and his accordion music by the fireplace with his silver, melting eyes; a man that knows when to leave and when to stay. Hans, whose soul sat up when Death came for him.

And there was Rosa, “a good woman to have in a crisis”, and the thing is, is that I hated Rosa Hubermann in the beginning, because she swore and beat Liesel and when I was reading about the frightened child sitting in the car with a woman swearing at her while brandishing a wooden spoon, I immediately disliked her. But then later, you realize Rosa showed her love for Liesel differently, and I found it amusing that she would lecture to Liesel about being hardworking and yet make her foster child carry the laundry and clean the spit from Frau Holtzapfel off their door.
And then there was Rudy, persistent Rudy who just wanted a kiss from his best friend. Rudy, who had hair the color of lemons and gave the dying pilot a teddy bear, because it was the right thing to do. Rudy, who wanted to prove himself that he wasn’t worthless and ran four races and won three. Rudy, who eventually did get his best friend to confess that she loved him, but only too late.
And then there was Max, with his hair like feathers (and twigs, when it wasn’t washed), the Jew who would doodle his thoughts on the Nazis over painted pages of Mein Kampf (I found that rather amusing) and tell Liesel that “it was the best book ever” because it had saved his life. Max, who fought others when he was young and never stopped.

The characters… they were the ones that gave me such an emotional response to the book. After going through over 500 pages with the cast and have to watch them all lie motionless on the ground with their eyes blank and dead… it made tears well in my eyes drip down my nose – and it’s all because Zusak does an absolutely amazing job of taking the reader through these characters and let them know these people trapped in the pages. He makes them care about LieselRudyHansMaxRosa and when they’re all gone, ripped away by the bombs dropped on Himmel Street – the response is immediate and it’s unbearably emotional.

Right now I’m really struggling to convey what I want to say through these words, and their power has failed to pass on my meaning.

But anyone who has read The Book Thief will know.

It’s a book full of wonderful characters and is written in a fresh style. And it has a promise.

At one point in this book, Death states, “This book will restore your faith in life.” Or perhaps it was humanity. I can’t remember – the details seem fuzzy and blurred like a dream in my memory. In any other book, it would’ve sounded arrogant. Conceited. The dictionary on my MacBook has given me another synonym that says, “too big for one’s britches”. (Okay, I kind of laughed a little in my mind when I read it.) But in The Book Thief, with silver, melting eyes and hair like feathers and Nazis everywhere, Death makes it sound like a promise.

(And that isn’t something a lot of books are able to do.)

When I finished the book, I felt as though the book had indeed fulfilled that promise. It had restored my faith in a way that I can’t exactly explain. Liesel loses everything during that bombing, and even when it’s over, she still has words. She still has something. And it’s encouraging in a way – you know you’re not alone.

And it’s slightly past two in the morning, when I’m thinking this, and I still have a book clutched in my hands; the domino-riddled cover facing me, the plastic cover held by my tear-stained fingertips.

The sun will peek at Shanghai with a few rays in a couple of hours, and I know that it is time for me to sleep.

And when I shut off the light, all I can think about is The Book Thief.

(We are all captivated by words)

20th January
2012
written by admin

Each year I resolve to blog more frequently. I often wonder why I keep a blog if I don’t post to it regularly. Maybe I think of it more as a time capsule of my ideas and research. Or maybe I’m just lazy. I thought posting to my blog at least once every other week was a realistic goal. Looks like it might be once every two months. So I better make this a quality post. 

Lots of ideas lately. First, I was searching for others online who were interested in taking advantage of students’ interest in video games by creating a back-channel or gamer layer to my class curriculum and found Jess McCulloch’s very cool work in Melbourne. He’s even added the augmented reality layer by making his learning-game take place outside the classroom. Now, how do I take a typical Language Arts curriculum for 8th grade and create a digital game that takes advantages of things like earning XP (experience points), completing quests, unlocking special content, and collaborative/guild problem-solving all while stealthily improving their reading and writing skills? If there’s anything like this out there, somebody let me know. I attended the Games in Learning conference in London two years ago and once again I didn’t see that many teachers there that wanted to develop their own games. That day is coming soon when the game-developer will be in high demand by schools to build games for their specific curricular initiatives.

Last night, I spent far too long researching independent reading incentive programs. After a short search on the English Companion Ning, it appeared that Reading Plus and Scholastic’s Read 180 are leading in this area, yet neither of these use any type of game elements from what I could tell from their websites. Not that they need to. Getting kids to read independently isn’t going to happen if you rely on those token reward systems. But, a game environment that not only kept track of the books that kids read, but also provided appropriate texts from different genres and appropriate places online (blogs, podcasts, newspapers, magazines) would be one step in the right direction. Add to that a gamer layer where students work through a series of tasks that involves them accomplishing their own reading goals (total pages or minutes read) or a particular challenge like reading a classic novel and it’s more than just having kids collecting info on the books they’ve read, which is what I’ve tried with my students in the past when we used GoodReads. Maybe add in a component where kids can check their reading comprehension level and a tool that offers up a challenging set of books to read based on their reading comp score. I’ve tried using a blog for two years now and it’s just been so clunky that it hasn’t met my expectations.

Second idea involves on-going thoughts about e-portfolio systems and how to make the most of a laptop learning environment. Currently, I use Moodle for students to turn in most of their assessments. Moodle is great for this and for grading quizzes. Beyond that it does little to help me pull together the students’ work in one place where all interested parties (me, the students, parents, support staff) can easily reflect on it, notice areas of strengths and weaknesses and most importantly note evidence of making progress towards the learning standards for the year. What if you had one space, both on their computer and synced online, where each time they uploaded any of their summative assessment they would self-assess with a corresponding rubric and this would be stored in one place. While I’m assessing it, I can make notes of areas of needed review, link to online tutorials for remedial help, indicate where a student is on the standards-based reporting spectrum (below, approaching, meeting or exceeding) and offer any other feedback to the student. The key piece is that I can use the digital environment to keep a running record of areas of need much easier than I ever could with the paper-based system (or so I think). What if you had one page with all of the standards for the year and when you click on one, say Student is able to write an effective essay with a clear thesis statement supported by sound evidence and reasoning the assignments that’ve been tagged to SHOW that the student can do this instantly become available. This is what standards-based reporting is supposed to achieve. Isn’t it? This idea probably isn’t much fun for students so what if it was more of a thematic space based on essential questions or used a metaphor like a suitcase and you had items, such as a book or globe or calculator that brought you to the related works for those subjects. I just don’t think the kids will be excited about a portfolio until late in high school or college when they see the real value of it. What if you used an acronym like  PICASSO (Personal Inventory of Creativity, And Self-Sustained Observations)? Kids would see it as a work in progress. Hey, what’s that you’re working on there? Oh, it’s just my PICASSO. Maybe. Sounds better than portfolio.

Lastly, two very quick shout outs of two new storytelling tools. Cowbird. One powerful image. One powerful story. I’m heartened that in this hyper digital age, it’s clear people still want to hear a good story. And there’s lots of people out there who have stories to tell. Friends over at the Center for Digital Storytelling have launched their first of hopefully many apps. SharedTime allows you to see a collection of stories about volunteering. I always found it hard to first find a collection of quality digital stories online and this app eliminates that search. Those folks in Canada know how to put together slick digital storytelling devices. Check out the National Film Board of Canada’s app!

1st December
2011
written by admin


1000 W0RDS by `yuumei on deviantART

A student shared this powerful story with me (thanks,LuYi). Deviant Art. Not really deviant. I often think about how students who are fans of sites like these see themselves as deviants or those who deviate from the norm. That’s a healthy thing for teens. Perfect connection to our recent reading of The Giver. Jonas wanted a world where you could express yourself in powerful ways, such as those illustrated by yuumei’s art.

 

24th October
2011
written by admin

Time to finally update my digital storytelling work. I wrote Digital Storytelling Finds Its Place in the Classroom over ten years ago. It’s still one of the top ranked articles on using digital storytelling in the classroom. Back then I was teaching 4th Grade in Lexington, MA and we had just two iMacs in our classroom. Now, I find myself teaching 8th Grade Language Arts in MacBook 1:1 middle school and feel pretty good about having helped students and teachers create close to 500 digital stories on a few different continents. I tried as best as I could to collect samples along the way, but that didn’t work out so well.

Finally, I’ve sat down and put together a site with about a dozen of them featured on it. More importantly, I’m sitting down to write a follow-up to that article first published in 2002. What have I learned about what works in digital storytelling in the classroom and what do I recommend that teachers avoid? I remain convinced that digital storytelling is a memorable experience for students, far more engaging than the traditional essay or personal narrative. However, I started down the digital storytelling path because I wanted to find out if technology could help my students become better writers. The jury is still out on that one. But what remains clear is that our primary concern as educators should be teaching what exactly makes an effective story – before and after digital media elements are applied.

Here is the presentation (Keynote file) I gave recently at an Apple Education event at Concordia International School.

19th February
2011
written by Tom Banaszewski
Shelfari: Book reviews on your book blog
29th January
2011
written by admin

I think what makes electronic games so appealing to kids (and some adults) is the simple, yet engaging, act of being allowed to make choices. In techno-speak, this is what’s referred to as a sense of agency. Good games have it. This is also what makes the Choose Your Own Adventure (CYOA) story, now enjoying a recent return to the spot-light thanks to the iPad, still a favorite among kids today and the adults who remember them from thirty years ago.

The basic idea hasn’t changed. You, as the reader, are the main character in the story and make choices that steer the story along a particular path. If your choice leads you to a dead end, you start over and play the story again. I really enjoyed these stories as a teenager and wondered how my current middle school students would respond to them. Could reading and creating their own CYOA stories help them learn that many effective stories jump right to the action and develop tension in a story quickly? After just one project, I don’t have the hard data to answer that question yet, but it was clear the students had a lot of fun “playing” each others’ stories.

Each student in our school has a MacBook, which provides them with two very easy tools for creating their own CYOA story. Keynote and iWeb both allow you to easily link slides or web pages to create the hyper-linked story. Students worked with both of these programs earlier in the school year to publish a website about their family heritage. A small amount of class time was needed to review how to link slides in Keynote and how to link blank pages in iWeb. Students were able to publish their iWeb CYOA stories to our school server.

Student Produced CYOA Stories Created Using iWeb

Before opening Keynote or iWeb, students developed their story using their mind-mapping tool of choice (Inspiration 8.0) while others used the good old fashioned index cards to chart the choices they would provide to the reader. We read/played the CYOA story I created as a sample, along with a few stories in print and online, to get a feel for how much to write for each choice. This part of the project probably needed more direct teaching. Too many students wrote only a sentence or two for each story choice, which resulted in stories that felt more like Mad Libs.

We had been reading The Giver by Lois Lowry, a story about a community that has removed choice among other things. Students were encouraged to create CYOA stories using the characters and plot from the Newbery Award winning novel, writing an alternate storyline that gave the characters unique choices. This might have worked better if the students had more prior experience with creating CYOA stories. Instead, many stories featured attacks by bears, eating dead birds and other unrealistic story choices. We’ll see how the second round of stories turns out when I allow them to create any type of storyline. I assessed the stories looking for characters that attempted to accomplish a clear goal and how engaging were the types of choices provided to the reader.

The future of the CYOA story is one to watch closely. One reason the iPad and all hand-held touch devices are such a success is because they capitalize on our desire to make choices and to be actively engaged in something. Reading and writing do not always seem like interactive experiences, but as these are re-defined during the 21st century, I think we will see the CYOA format become the dominant model of how we consume digital media.

Kate Pullinger and the Bradford Company have created the captivating serial inanimatealice that illustrates a wonderful example of the CYOA model in effect. Students at the Pascoe Vale Elementary School have re-mixed the story using Powerpoint. I hope somebody can soon lower the Flash learning curve to allow students to create interactive elements like those in inanimatealice.

Student Produced CYOA Stories in Keynote and Powerpoint

More Choose Your Own Adventure style games online and available for your iTouch devices….

30th November
2010
written by admin

Once Upon a Time Card Game

I ran across this card game years ago in the US. You can imagine my surprise to find it on the busy streets of Shanghai, complete with Chinese translations for the English words on the cards. I’ve tried a variety of storytelling and improv games to spark student interest in storytelling. This one has been the most successful.

It’s a simple idea. A set of cards representing five basic story elements: Character, Place, Event, Aspect, Item. You hold five to ten cards in your hand depending on how many players are in the game. The goal is to be the first person to complete your story goal, which is a card drawn at the beginning of the game that says something like “The spell was broken and the king returned to rule the kingdom.” You play your cards one at a time as you tell your story. Other players can interrupt you with one of their cards if it fits in the story. When the students were just figuring the game out, I suggested they leave the special interrupt cards out of the game that allow a player to interrupt at anytime.

When a player won the game by completing their story goal using the cards in their hand, the students enjoyed continuing the story with an alternate ending. This allowed everyone to play their hand. The game makes a great warm-up to class, but groups larger than five break down quickly. I was surprised by how well students could create a fairy tale, particularly for many of my non-native English speakers. Even the quietest of my students were telling stories with the aid of these cards.

We just finished the novel The Giver. I’m wondering if we create a set of cards that match the Characters, Places, Events, Items and Aspects of the story will it help students discuss the story more effectively. We’ll see. I noticed on Amazon.com that they’re now selling a blank set of cards for you to create your own story cards. While the fairy tales are fun, I’d like to see a more modern set of characters, places and events that would help students flesh out an idea for a short story.

Story Spine App

I’m sure it won’t be long before the Once Upon a Time card game becomes an iPad app. I’ll buy it when once it hits the store. If you’re looking for a quick story template tool. Story Spine is one of many tools students can use to either retell a book they’ve recently read or to create a story of their own.

You don’t really need an iPhone/iPad version of this. I print this out on A4 paper and laminate it to use in the classroom.

12th November
2010
written by admin

Is it worth it? When teaching students how to create an effective digital story, the emphasis is often on making sure they have some sort of essential question that is answered by the end of the story. When this is missing, we often just have an anecdote or narrated slideshow.

I just completed a digital story project with my 8th graders. Something still bugs me. Is it worth all of the time and effort required to create an effective digital story. One thing is for certain. I believe that the author and audience remember the digital story more than they remember the traditional written essay. You be the judge. Here are links to two student digital stories from our first term study of family heritage.

 

Caught Between Two Worlds

 

 

 

 

 

 

 

 

 

Where do I belong?

1st September
2010
written by admin

“What we ought to be developing in our schools is not simply an array of literacy skills…but a spectrum of literacies that will enable students to participate in, enjoy, and find meaning in the major forms through which meaning has been constituted. We need a vision…of what our schools should seek to achieve,” – Elliot W. Eisner, Professor of Education and Art at Stanford University

New Media Literacies. Multiliteracies. 21st Century Literacies. I prefer to use the term digital literacy when discussing a vision for schools. The more I work with students around developing stories, either digital or not, the more I see a need to strengthen their story, visual and media literacies. Now, the discussion has expanded to include the social ramifications of what and how we read and write a variety of texts.

Literacy skills changing as a result of swift advances in technology may not be news to you. For the last decade, the Center for Media Literacy has championed their five questions to the deaf ears of a large number of teachers and administrators around the world. I’ve been teaching for nearly twenty years and unfortunately many people still see technical skill or tool literacy as the priority in developing students technologically for the future. The tools for creating/writing our own media have become so easy for students to access that it’s prompted the need to educate students on how to critically analyze the media they consume, but now also the media they produce. This is the “new” part of media literacy.

What are we talking about when we say New Media Literacies?

Henry Jenkins on New Media Literacies

Yes, but what is it really? This video does a great job of spelling out the specific literacies. Spend sometime checking out the resources for teachers on this site, in particular the Strategy Guides. Their Ning site is also one of the most current places on the web for NML info.

Henry Jenkins and his research group from the Comparative Media Studies program at MIT have published the paper Confronting the Challenges of Participatory Culture: Media Education for the 21st Century (Jenkins et al., 2006) which “identifies the three core challenges: the participation gap, the transparency problem and the ethics challenge, and shares a provisionary list of skills needed for full engagement in today’s participatory culture” (http://newmedialiteracies.org/)

What I like most about the work of Jenkins and company is how specifically it relates to the everyday practice of teachers. The buzz on 21st Century Skills may have lost some its din, but its still the go-to phrase when discussing educational change.

Jenkins proposes a set of new media skills:

PLAYthe capacity to experiment with one’s surroundings as a form of problem-solving
PERFORMANCE- the ability to adopt alternative identities for the purpose of improvisation and discovery
SIMULATIONthe ability to interpret and construct dynamic models of real-world processes
APPROPRIATIONthe ability to meaningfully sample and remix media content
MULTITASKINGthe ability to scan one’s environment and shift focus as needed to salient details
DISTRIBUTED COGNITIONthe ability to interact meaningfully with tools that expand mental capacities
COLLECTIVE INTELLIGENCE - the ability to pool knowledge and compare notes with others toward a common goal
JUDGMENTthe ability to evaluate the reliability and credibility of different information sources
TRANSMEDIA NAVIGATIONthe ability to follow the flow of stories and information across multiple modalities
NETWORKING
the ability to search for, synthesize, and disseminate information
NEGOTIATIONthe ability to travel across diverse communities, discerning and respecting multiple perspectives, and grasping and following alternative norms
VISUALIZATION - the ability to interpret and create data representations for the purposes of expressing ideas, finding patterns, and identifying trend

Convergence and the Crossroads of the Book, Movie and Electronic Game

Transmedia storytelling is a recent addition to new media discussion that shifts the emphasis to the social implications of creating and consuming media. This year, I resumed teaching middle school language arts. I’m excited about delving into the convergence of the book, movie and electronic game. As a digital storyteller/teacher, I think there’s much to be gained by helping students identify narrative elements across these and other media. I’m glad to see transmedia navigation on Jenkins’ list.

From transmediastoryteller.com -

“Transmedia storytelling” is telling a story across multiple media and preferably, although it doesn’t always happen, with a degree of audience participation, interaction or collaboration.

In transmedia storytelling, engagement with each successive media heightens the audience’ understanding, enjoyment and affection for the story. To do this successfully, the embodiment of the story in each media needs to be satisfying in its own right while enjoyment from all the media should be greater than the sum of the parts.”


Inanimate Alice

From http://www.inanimatealice.com/education/

“Inanimate Alice’ is easily assimilated into learning environments; its use of multimodality (images, sounds, text, interaction) enables students to see storytelling in a new, multi-sensory light. ‘Inanimate Alice’ is a new media fiction that allows students to develop multiple literacies (literary, cinematic, artistic, etc.) in combination with the highly collaborative and participatory nature of the online environment.”

While the episodes of this series do not extend beyond the Flash-based media it’s presented in, I still feel it is one of the best exemplars of the need for transmedia navigation.

Be sure to take a look at the work of Pascoe Vale Elementary School and their students’ use of Inanimate Alice.

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